ICFP 2012Posted by Dan Gerhardsson Tue, September 11, 2012 18:45:52
The results from the final round have been announced. We did pretty well on the last maps, continued to climb, and ended at position 17, which is the team's best score in any ICFP contest so far. We haven't yet analyzed our performance on the maps of the final round, but our guess at this point is that the solution scaled well as the size of the maps increased, and that the ability to handle large maps was crucial in the final round.
In the lightning division we ended up at position 21. This is also our best lightning performance to this date.
ICFP 2012Posted by Dan Gerhardsson Sat, August 18, 2012 11:30:38
The results from the 2nd round were published a while ago. Our code performed pretty well on the new set of maps, and in the main competition we climbed from position 102 (changed from 97 after the score review) up to position 46. In the lightning division we are now placed as number 14, i.e. we dropped a single position from the 1st round. This means that we made it to the final round in both the main competition and the lightning division. Now we are looking forward to the final results which will be presented at ICFP in September.
ICFP 2012Posted by Dan Gerhardsson Wed, August 01, 2012 19:47:27
This time we actually managed to do well in the lightning division, which we usually don't care that much about. We seem to have pretty good scores on all five maps and reached position 13 after the first round. In the main competition the result is a bit less impressive. After the first round we are only at position 97, but at least that is in the top 50% so we made the cut and have advanced to the next round.
ICFP 2012Posted by Dan Gerhardsson Mon, July 16, 2012 14:44:21
Since the contest is over we have now made our repo public:
ICFP 2012Posted by Dan Gerhardsson Sat, July 14, 2012 15:00:50
We managed to do a submission for the lightning round with a couple of minutes to spare. We didn't do much about the flooding and we have issues with some of the test maps, but we made several improvements the last hour and we get decent scores on at least a few maps. It feels like a pretty good start.
ICFP 2012Posted by Dan Gerhardsson Fri, July 13, 2012 14:56:53
The task this year is to build a robot that plays a game similar to Boulder Dash. That has to be fun!
ICFP 2011Posted by Dan Gerhardsson Mon, June 20, 2011 06:27:47
The contest is now over and our repository has been made public.
ICFP 2011Posted by Dan Gerhardsson Sun, June 19, 2011 21:21:30
I have made yet another submission, probably the final one. It looks rather promising. No invalid results and five straight wins so far.